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Edit videos in a flash

Video Editing & Digital FX

Video editing is the process of editing segments of motion video footage, special effects and sound recordings. Motion picture film editing is a predecessor to video editing and, in several ways, video editing simulates motion picture film editing, in theory and the use of non-linear and linear editing systems. Using video or film, a director can communicate non-fictional and fictional events. The goal of editing is to manipulate these events for better or for worse communication.

There are 3 kinds of video editing, these are the linear video editing, non-linear video editing and vision mixing video editing.

Non-linear editing for films and television postproduction is a modern editing method which enables direct access to any frame in a digital video clip, without needing to play or scrub/shuttle through adjacent footage to reach it, as was necessary with historical videotape editing systems. It is the most natural approach when all assets are available as files on disks rather than recordings on reels or tapes, while linear editing is related to the need to sequentially view a film or read a tape to edit it.

Linear video editing is the process of selecting, arranging and modifying the images and sound recorded on videotape whether captured by a video camera, generated from a computer graphics program or recorded in a studio. Until the advent of computer-based non-linear editing in the early 1990s "linear video editing" was simply called “video editing.”

A vision mixer (also called video switcher, video mixer or production switcher) is a device used to select between several different video sources and in some cases composite (mix) video sources together and add special effects. This is similar to what a mixing console does for audio.
Adobe After Effects is primarily used for creating motion graphics and visual effects. After Effects allows users to animate, alter and composite media in 2D and 3D space with various built-in tools and third party plug-ins, as well as individual attention to variables like parallax and user-adjustable angle of observation.
After Effects and some non-linear editing systems (NLEs) are layer-oriented, meaning that each individual media object (video clip, audio clip, still image, etc.) occupies its own track. In contrast, other NLEs use a system where individual media objects can occupy the same track as long as they do not overlap in time. This track-oriented system is more suited for editing and can keep project files much more concise. The layer-oriented system that After Effects adopts is suited for extensive effects work and keyframing. Although other compositing packages—especially ones that employ tree or node workflows, such as Apple Shake—are better suited to manage large volumes of objects within a composite, After Effects is able to somewhat counter the clutter by selectively hiding layers (using the Shy switch) or by grouping them into pre-compositions.
The main interface consists of several panels (windows in versions prior to After Effects 7.0). Three of the most commonly used panels are the Project panel, the Composition panel, and the Timeline panel. The Project panel acts as a bin to import stills, video, and audio footage items. Footage items in the Project panel are used in the Timeline panel, where layer order and timing can be adjusted. The items visible at the current time marker are displayed in the Composition panel.
After Effects integrates with other Adobe software titles such as Illustrator, Photoshop, Premiere Pro, Encore, Flash, and third-party 3D programs like Cinema 4D.

by: Mr. Momar Capistrano

What to learn?

Topics included:
  1. The Basics of Cloning
  2. Teleportation Effect
  3. Ghost Effects
  4. And more of the basic steps in editing videos

 

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